AI Insights · Timothy · October 2021
Top 5 Otome Games on Android in the US: Q3 2021
Discover the performance trends of the top 5 otome games on the Android platform in the United States during the third quarter of 2021, including weekly downloads, revenue, and active users.
The third quarter of 2021 saw intriguing trends in the performance of the top 5 otome games on the Android platform in the United States. Here’s a closer look at how these games fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Tears of Themis by COGNOSPHERE PTE. LTD. showed a dynamic performance since its release in late July. Weekly revenue peaked at around $63K in the first week of August and maintained a steady flow, closing the quarter at approximately $36K. Downloads started strong with over 41K in the release week but gradually tapered to about 1.8K by the end of September. Active users saw a significant initial boost to nearly 33K but eventually settled around 14K.
Obey Me! Anime Otome Sim Game from NTT SOLMARE CORPORATION demonstrated consistent financial success. Weekly revenue hovered around $70K to $90K, peaking at approximately $94K in the last week of September. Downloads fluctuated, starting at 7.7K and declining to about 3.6K by the end of the quarter. Active users remained relatively stable, starting at 70K and ending at around 59K.
Dangerous Fellows: Otome Dating, published by StoryTaco.inc, maintained modest yet steady revenue, peaking at about $1.4K in late August. Downloads varied, starting at 2.7K and showing a peak of 3.5K in early September before decreasing to 1.7K. Active users showed a slight increase from about 7.8K to 8.1K during the quarter.
Kawaii Mansion: Hidden Objects by Imba Global had a relatively stable performance. Weekly revenue remained close to $500 throughout the quarter. Downloads saw a high of 5.5K in mid-July but gradually declined to 1.2K by the end of September. Active users showed a peak of 4.4K in mid-July but settled around 2.4K towards the end.
Love Story ® Romance Games from Webelinx Games experienced steady weekly revenue around $1.3K to $1.8K. Downloads were consistent, starting at 2.5K and peaking at 3.5K in late July before tapering off. Active users increased from 11.8K to a peak of 15.4K in late July, ending the quarter at about 11.7K.
These insights, provided by Sensor Tower, highlight the diverse performance trends of popular otome games on Android in the US during Q3 2021. For more in-depth analysis, visit Sensor Tower.